Thursday 24 July 2014

(28) Bellona, face to face handkerchief game (catch it and run back, or run foward to touch the other kid if the kierchief is aready caught by the other)

(28) Bellona is a main belt asteroid discovered in March of 1854 and rediscovered in February of 1951. It has a perihelion of 2.36 AU and an aphelion of 3.20 AU. The semimajor axis is at 2.78 AU (near the 5:2 mean motion resonance with Jupiter; and near the 2:5 resonance with Mars). It has a diameter of about 120 km. There are important photometric observations in the years 1979, 1983 and 2007. It has an inclination of 9.4º.


Roman mythology

The name "Bellona" derived from the Latin word for "war" (bellum), and is directly related to the modern English words "belligerent" (lit., "war-waging"), "bellicose" and "antebellum". In art, she is portrayed with a helmet on her head, usually wearing a breastplate or plate armour, bearing a sword, spear, shield, or other weaponry, sometimes holding a flaming torch or sounding the Horn of Victory and Defeat.

The discovery of (28) Bellona clashed with the emergence of boxing rules designed to prevent death while the combat is goning on, and with the transition from boxing for money toward sportiness.


Rules of the handkerchief game


  1. On both teams, each player is numbered.
  2. To begin, a random number is chosen by the person holding the scarf.
  3. Players from each team assigned with the called number, must come to the scarf, without crossing the dividing line.
  4. The purpose is to take the handkerchief and run back to the line of its own team.
  5. Once the handkerchief has been picked up, the other player can cross over the dividing line of each field and if the player that is taking the handkerchief is touched by the other player before he reaches back to the line of his team, it is removed of the game.
  6. The numbers of the removed players are reassigned by the rest of the players of the team.


(28) Bellona is related to the Martial syndrome of attack or escape, which produces an instinctive reaction of forward or withdrawal during a face-to-face confrontation, like in the game of the handkerchief (between take it or wait until the other player catches it), in a boxing match (between hitting or dodge) or in an auction (between increasing the bid or withdraw).